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Software Development Executive - II
Last updated on Jun 27, 2024
Last updated on Jun 19, 2024
For both beginners and seasoned veterans, understanding the precise usage and differences between structures and classes in Swift can be challenging.
This blog aims to compare Swift Struct vs. Class thoroughly and will even touch upon other secondary points related to the topic. Both of these are powerful tools in Swift, and knowing when to use each is an essential skill for every Swift developer.
Swift is a powerful programming language developed by Apple, widely used for iOS development, macOS, watchOS, and tvOS applications. It was designed to be easy to learn, with an emphasis on safety and speed. It also offers great Objective-C interoperability, making it the primary choice for most new Apple applications.
Both classes and structures are flexible constructs that become the building blocks of your code. Both can have properties to store values and define properties and methods to provide functionality. Creating instances of structures and classes in Swift is done using initializer syntax, which sets properties to their default values. However, while they appear similar, understanding their subtle difference is crucial.
Since Swift struct and Swift class have such differences, recognizing this Swift Struct vs. Class divergence can invariably make you a more effective Swift programmer.
In Swift, structs are value types, and classes are reference types. This general trait is the primary difference between a struct and a class in Swift, with structs designed for value semantics. A class instance is passed by reference, meaning multiple references can point to the same class instance. This mechanism is backed by Swift’s automatic reference counting system, making sure memory is managed effectively. The reference count increases when a new reference to a class instance is created and decreases when a reference is removed, ensuring proper memory allocation and deallocation.
Let’s illustrate this with a class example:
1class SomeClass { 2 var name: String = "" 3} 4 5let instanceA = SomeClass() 6instanceA.name = "Swift" 7 8let instanceB = instanceA // The same instance is pointed by instanceB 9instanceB.name = "Apple" 10 11print(instanceA.name) // Prints "Apple"
Here, changes to instanceB also reflect on instanceA because they both refer to the same object. In contrast, struct instances are passed by value. Each struct instance holds a copy of the data, and any modification is not reflected on any other instance.
The concept of value types and reference types forms the crux of the Swift Struct vs. Class’ distinction. Hence, it’s an essential point to properly understand.
Reference types in Swift come into play when dealing with Swift Class instances. A reference to a class instance is passed around the application. It ensures that you are dealing with the same object in multiple places in your app, where these are not separate instances but the same instance. Different constants can refer to the same value, meaning they are just different names for the same single instance, and modifying one would affect the other. This behavior is known as reference semantics.
Additionally, inheritance enables one class to inherit the characteristics of another, providing more flexibility and reusability in your code.
The other side of this concept involves automatic reference counting, which Swift uses to track and manage your app’s memory usage.
In Swift, all the basic data types like Int, Float, and Bool are all value types. They store values and define methods to provide functionality, ensuring you are dealing with a completely separate instance every time.
Here’s a struct example:
1struct SomeStruct { 2 var width: Int = 0 3} 4 5var instanceA = SomeStruct() 6instanceA.width = 5 7 8var instanceB = instanceA 9instanceB.width = 10 10 11print(instanceA.width) // Prints "5"
When a resolution instance is initialized, it behaves as a separate copy, ensuring that changes to one instance do not affect another. For instanceB, Swift created a new completely separate instance (even though it might seem like instanceB is just a reference to instanceA).
Unlike classes, structs don't support inheritance. Structs are good for representing simple data models where there isn't a hierarchy of types. Therefore, they are the preferred choice for many Swift data models over classes. Structs come with a built-in memberwise initializer. However, you could still define a custom initializer, like int init or string init if needed.
When creating a struct, Swift lets you take advantage of a memberwise initializer – a default initializer with access to all the properties of a struct, allowing you to set initial or default values.
For example:
1struct DigitalCinemaProjection { 2 var name: String 3 var HD: Bool 4} 5 6var cinema = DigitalCinemaProjection(name: "John's Theatre", HD: true)
Here, the cinema instance of type DigitalCinemaProjection automatically receives an initializer due to the struct.
In Swift, struct instances are value types. When a struct's property is modified within its method, Swift requests that the method be marked with the mutating keyword to indicate that it changes the value of the struct.
Swift struct constructor – officially known as the memberwise initializer – creates new instances of a struct. The memberwise initializer is a shorthand way to initialize the member properties of new struct instances - a feature that isn't available in many other programming languages.
Structs in Swift are extendable. Extensions are a powerful feature of the Swift programming language that allows you to add functionality to existing data types, classes, structures, and more.
Unlike classes, Swift structs don't have a deinitializer (deinit), and they don’t carry the overhead of reference counting, resulting in improved performance. A struct does not have a deinit method because its instance variables refer to value types. When the struct instance is removed from the stack, its instance variables are also removed.
The choice between using class or struct often depends on the specific requirements of your coding project.
As an overarching guideline, remember the key principle: structs are value types and classes are reference types. If you’re passing something around your application that needs to stay the same instance, use a class. If you just need to model complex data and make computation faster, a struct would be a suitable choice.
Swift encourages the use of value types through structs, with safe and predictable behavior through copy semantics. However, classes introduce powerful possibilities of inheritance, allowing for more complex behavior if needed.
It's essential to understand the difference between these two types since Swift is increasingly leveraging the benefits of both to offer an excellent balance of object-oriented and functional paradigms.
Understanding when to use structs and classes in Swift is pivotal for writing high-quality Swift code. While they share many similarities, it’s their difference in value and reference semantics that sets them apart. By understanding the swift struct vs class differences, you can write more predictable and safer code. However, always remember that both have their place in Swift, and choosing between them often comes down to the specific need of the program or application.
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